Skip to main content

Getting Computer Systems to Function as Team Players (Abstract)

  • Conference paper
  • 784 Accesses

Part of the Lecture Notes in Computer Science book series (LNAI,volume 1952)

Abstract

As a result of the ubiquity of computer networks, computer systems are increasingly acting as elements in a complex, distributed community of people and systems, rather than operating as solitary devices employed by a single person. Individuals in such communities may interact in various ways—competing, coordinating, collaborating. This talk will focus on those multi-agent scenarios and applications in which groups of agents work together to accomplish a joint activity or to achieve a common goal, that is, on situations in which agents collaborate. Many applications require such collaborative ecdeavors, and a major challenge for computer science is to determine ways to construct computer systems that are able to act effectively as collaborative team members.

This is a preview of subscription content, access via your institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • DOI: 10.1007/3-540-44399-1_2
  • Chapter length: 1 pages
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
eBook
USD   109.00
Price excludes VAT (USA)
  • ISBN: 978-3-540-44399-5
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD   139.00
Price excludes VAT (USA)

References

  1. Barbara J. Grosz and Sarit Kraus: Collaborative Plans for Complex Group Action. Artificial Intelligence. 86:2 (1996), 269–357.

    CrossRef  MathSciNet  Google Scholar 

  2. Barbara J. Grosz and Sarit Kraus: The Evolution of Shared Plans. Foundations of Rational Agency, eds. A. Rao and M. Wooldridge, Kluwer Academic Press. (1999) 227–262.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and Permissions

Copyright information

© 2000 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Grosz, B.J. (2000). Getting Computer Systems to Function as Team Players (Abstract). In: Monard, M.C., Sichman, J.S. (eds) Advances in Artificial Intelligence. IBERAMIA SBIA 2000 2000. Lecture Notes in Computer Science(), vol 1952. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44399-1_2

Download citation

  • DOI: https://doi.org/10.1007/3-540-44399-1_2

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-41276-2

  • Online ISBN: 978-3-540-44399-5

  • eBook Packages: Springer Book Archive