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Searching a Simple Polygon by a k-Searcher

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Book cover Algorithms and Computation (ISAAC 2000)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1969))

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Abstract

The polygon search problem is the problem of searching for a mobile intruder in a simple polygon by the mobile searcher who holds flashlights and whose visibility is limited to the rays emanating from his flashlights. The goal is to decide whether there exists a search schedule for the searcher to detect the intruder, no matter how fast he moves, and if so, generate such a schedule. A searcher is called the k-searcher if he can see along k rays emanating from his position, and the∞-searcher if he has a 360° field of vision. We present necessary and sufficient conditions for a polygon to be searchable by a k-searcher (for k = 1 or 2), and give O(n 2) time algorithms for testing the k-searchability of simple polygons and generating a search schedule if it exists. We also show that any polygon that is searchable by an ∞-searcher is searchable by a 2-searcher. Our results solve a long-standing open problem in computational geometry and robotics, and confirm a conjecture due to Suzuki and Yamashita.

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© 2000 Springer-Verlag Berlin Heidelberg

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Tan, X. (2000). Searching a Simple Polygon by a k-Searcher. In: Goos, G., Hartmanis, J., van Leeuwen, J., Lee, D.T., Teng, SH. (eds) Algorithms and Computation. ISAAC 2000. Lecture Notes in Computer Science, vol 1969. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-40996-3_43

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  • DOI: https://doi.org/10.1007/3-540-40996-3_43

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  • Print ISBN: 978-3-540-41255-7

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