Abstract
The radiosity method is one oft he most popular global illumination models in which highly realistic synthetic images can be achieved. In this paper we present a parallel algorithm for computing the progressive radiosity method on distributed memory systems. Our implementation allows to work with large scenes using a partition of the input scene among the processors; besides good results in terms of speedup have been obtained.
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Guerra, A.P., Amor, M., Padrón, E.J., Doallo, R. (2003). A High-Performance Progressive Radiosity Method Based on Scene Partitioning. In: Palma, J.M.L.M., Sousa, A.A., Dongarra, J., Hernández, V. (eds) High Performance Computing for Computational Science — VECPAR 2002. VECPAR 2002. Lecture Notes in Computer Science, vol 2565. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36569-9_36
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DOI: https://doi.org/10.1007/3-540-36569-9_36
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