A human movement language for computer animation

  • Don Herbison-Evans
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 79)


Seven different methods used for specifying human movement are considered: ideographic notation, animation chart, specialised dance languages, natural language, numerical description, demonstration and muscle tension. The prospects of adapting each of them for computer input are discussed. The NUDES language (Numeric Utility Displaying Ellipsoid Solids, version 3) is described and related to this discussion. Current problems with movement specification are also discussed.


Human Movement Muscle Tension Frame Number Computer Animation Numerical Description 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1980

Authors and Affiliations

  • Don Herbison-Evans
    • 1
  1. 1.Basser Department of Computer ScienceUniversity of SydneyAustralia

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