Investigation into the use of the African board game, AYO, in the study of human problem-solving

  • F.B. Agbalajobi
  • R.L. Cooper
  • J.O. Sonuga
Human Environments (Sociology, Vrban Systems, Physics, Chemistry)
Part of the Lecture Notes in Computer Science book series (LNCS, volume 40)


An investigation conducted into the use of a computer presentation and simulation of a game, AYO, reveals its usefulness in the study of human problem-solving since opponents whose level of sophistication can be varied systematically can be provided; subject's performance under various psychological conditions can be analytically examined and simulated. Pilot studies consisting of three experiments involving subjects whose familiarity with game playing and interaction with computers varied enormously, are reported.


Game Playing Average Response Time Subjectts Performance Move Quality Naive Subject 
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Copyright information

© Springer-Verlag 1976

Authors and Affiliations

  • F.B. Agbalajobi
    • 1
  • R.L. Cooper
    • 2
  • J.O. Sonuga
    • 1
  1. 1.University of LagosNigeria
  2. 2.Royal Free Hospital LondonUK

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