Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL

  • Federico Peinado
  • Pablo Gervás
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4326)

Abstract

This paper is a review of a story generation system called Minstrel. It uses complex but hand-crafted Lisp knowledge structures to generate short computer-generated stories within the King Arthur domain. The knowledge representation model of Minstrel is reimplemented using a W3C standard language to analyze the pros and cons of technology updates over this kind of classic AI projects.

Keywords

Story Generation Story Representation Computational Narratology Semantic Technologies 

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References

  1. 1.
    Bechhofer, S., van Harmelen, F., Hendler, J., Horrocks, I., McGuinness, D.L., Patel-Schneider, P.F., Stein, A.: OWL web ontology language reference., http://www.w3.org/TR/2004/REC-owl-ref-20040210/
  2. 2.
    Crubézy, M., Dameron, O., Fergerson, R.W., Knublauch, H., Musen, M.A., Noy, N.F., Rubin, D., Tu, S.W., Vendetti, J.: Protégé project., http://protege.stanford.edu/
  3. 3.
    Mindswap. Pellet OWL reasoner. http://www.mindswap.org/2003/pellet/index.shtml
  4. 4.
    Turner, S.R.: Minstrel: A computer model of creativity and storytelling. Technical Report UCLA-AI-92-04, Computer Science Department. University of California (1992)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Federico Peinado
    • 1
  • Pablo Gervás
    • 1
  1. 1.Departamento de Ingeniería del Software e Inteligencia ArtificialUniversidad Complutense de MadridMadridSpain

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