Exploring Human-Robot Interaction Through Telepresence Board Games

  • Min Xin
  • Ehud Sharlin
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4282)


This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games involving collaboration between humans and robots in a shared physical environment. Unlike the classic human-versusmachine situation often established in computer-based board games, our test bed takes advantage of the rich interaction opportunities that arise when humans and robots play collaboratively as a team. To facilitate interaction within a shared physical environment, our game is played on a large checkerboard where human and robotic players can be situated and play as game pieces. With meaningful interaction occurring within this controlled setup, various aspects of human-robot interaction can be easily explored and evaluated such as interaction methods and robot behaviour. In this paper we present our test bed which uses a telepresence interface for playing the game and the results of a user study demonstrating the sensitivity of our system in assessing the effect of different robot behaviours on users.


Corner Point Autonomous Robot Board Game Mixed Reality Robot Behaviour 
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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Min Xin
    • 1
  • Ehud Sharlin
    • 1
  1. 1.Interactions Laboratory, Department of Computer ScienceUniversity of CalgaryCalgary, AlbertaCanada

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