Steering Behavior Model of Visitor NPCs in Virtual Exhibition
We propose steering behavior model to simulate virtual characters (NPC) which walk around in virtual exhibition environment and see exhibits one by one just like humans do. Steering behavior model of such environment has its significance in that it would raise the reality level of virtually recreated exhibition space such as museums or city area with points of attraction. However, currently available steering behavior models and techniques are improper to generate such behavior patterns. Our model is autonomous and individual–centric; virtual characters autonomously determine what exhibit they are going to see, in what order, at which view point, and how long, based on their personal preferences. We also describe the implementation of our model and provide the graphical results of simulations.
KeywordsBehavior Model View Point Virtual Character Fatigue Level Angle Vector
Unable to display preview. Download preview PDF.
- 1.Reynolds, C.W.: Steering Behaviors for Autonomous Characters. In: Proceedings of GDC 1999, pp. 763–782 (1999)Google Scholar
- 2.Ashida, K., Lee, S.-J., Allbeck, J.M., Sun, H., Balder, N.I., Metaxas, D.: Pedestrians: creating agent behaviors through statistical an lysis of observation data. Computer Animation (2001)Google Scholar
- 3.Feurtey, F., Chikayama, T.: Simulating the collision avoidance of pedestrians, asters thesis, University of Tokyo (February 2000)Google Scholar
- 4.Jiang, B., Claramunt, C., Klarqvist, B.: An integration of space sntax nto GIS for modelling urban spaces. JAG 2(3/4) (2000)Google Scholar
- 5.Woodcock, Steve: Flocking: A Simple Technique for Simulating Group Behavior. Game Programming Gems, Charles River Media (2002)Google Scholar
- 6.Jaws, S.: Atari Interactive, Inc.,Google Scholar
- 7.Willemsen, P., Kearney, J., Wang, H.: Ribbon networks for modeling navi able paths of autonomous agents in virtual urban environments. In: Proceedings of IEEE Virtual Reality Conference, March 2003, pp. 79–86 (2003)Google Scholar
- 8.Pan, X., Han, C., Law, K.: A Multi-Agent Based Simulation Framework for the Study of Human and Social Behavior in Egress Analysis. ASCE Journal (2005)Google Scholar