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Three Dimensional Reconstruction of Structured Scenes Based on Vanishing Points

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4261))

Abstract

The paper is focused on the problem of 3D reconstruction of structured scenes from uncalibrated images based on vanishing points. Under the assumption of three-parameter-camera model, we prove that with a certain preselected world coordinate system, the camera projection matrix can be uniquely determined from three mutually orthogonal vanishing points that can be obtained from images. We also prove that global consistent projection matrices can be recovered if an additional set of correspondences across multiple images is present. Compared with previous stereovision techniques, the proposed method avoids the bottleneck problem of image matching and is easy to implement, thus more accurate and robust results are expected. Extensive experiments on synthetic and real images validate the effectiveness of the proposed method.

The work is supported by the National Natural Science Foundation of China under grant no. 60575015.

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© 2006 Springer-Verlag Berlin Heidelberg

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Wang, G., Wang, S., Gao, X., Li, Y. (2006). Three Dimensional Reconstruction of Structured Scenes Based on Vanishing Points. In: Zhuang, Y., Yang, SQ., Rui, Y., He, Q. (eds) Advances in Multimedia Information Processing - PCM 2006. PCM 2006. Lecture Notes in Computer Science, vol 4261. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11922162_106

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  • DOI: https://doi.org/10.1007/11922162_106

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-48766-1

  • Online ISBN: 978-3-540-48769-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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