Facial Sketch Rendering and Animation for Fun Communications
The ability to analyze a human’s facial expressions and reproduce them is important for fun communication. In this paper, a novel model is presented for generating the facial sketch of pen-and-ink style and reproducing facial expressions in facial sketch animation. Facial sketch rendering is implemented by combing the painting path and line template, in which personalized painting path ensures the generated facial sketch to fit the specific face, and line templates bring different styles to it. The animation of facial sketch, which is based on pseudo-muscle model, reproduces some specific expressions in 2D facial sketch. These works are significative for multimedia application in low bandwidth communication environment.
KeywordsFacial Expression Feature Point Facial Motion Global Adaptation Facial Component
Unable to display preview. Download preview PDF.
- 1.KataGiri, Y.: Toward a Media Environment for Communicating Empathy and Aesthesia. The Journal of the Institute of Electronics, Information and Communication Engineers 89(1), 2–6 (2006)Google Scholar
- 3.Chen, H., Xu, Y.-Q., Shum, H.-Y., Zhu, S.-C., Zheng, N.-N.: Example-based facial sketch generation with non-parametric sampling. In: ICCV 2001, vol. 2, pp. 433–438 (2001)Google Scholar
- 9.Hsu, S.C., Lee, I.H.H.: Drawing and animation using skeletal strokes. In: Proceedings of the 21st annual conference on Computer Graphics and Interactive Technique, pp. 109–118 (1994)Google Scholar
- 10.Gomes, J., Darsa, L., Costa, B., Velho, L.: Warping and Morphing of Graphical Objects, pp. 243–265. Morgan Kaufmann, San Francisco (1997)Google Scholar