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Come Closer: Encouraging Collaborative Behaviour in a Multimedia Environment

  • Cliff Randell
  • Anthony Rowe
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4270)

Abstract

Come Closer describes a combined research and art installation using wearable technology and collaborative interaction to explore and challenge the sense of personal space and proximity to others. Participants become acutely aware of each other; aware of their presence in both physical and virtual space. They are encouraged to probe and investigate the boundaries that define personal space, to test them and to cross them. Interaction is defined entirely by position in a room, and the distances between them and others. The movements of the participants are logged and analysed for expected and unexpected behaviours.

Keywords

Virtual Space Personal Space Musical Composition Wearable Technology Abstracted Mirror Image 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Cliff Randell
    • 1
  • Anthony Rowe
    • 2
  1. 1.Department of Computer ScienceUniversity of BristolUK
  2. 2.Interactive Media, Arts Institute Bournemouth, U.K. and Squidsoup 

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