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Graph Based Energy for Active Object Removal

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Interactive Technologies and Sociotechnical Systems (VSMM 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4270))

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Abstract

In this paper, we present a system for completing the blank hole in an image list or a video sequence, which can be used in movie-making industry to produce some special montage effect. To achieve this, we apply a 3D coordinate to depict the video clip. As the time information representing different frames is considered, the available information is enriched than the single image. Our method takes the global character into account for avoiding visual inconsistencies. We view the video completion problem as a labeling problem and apply the belief propagation algorithm to minimize the energy defined on the label graph. By measuring the similarity between source and target patches, we could discover the appropriate patch to fill the hole. Furthermore, we introduce some techniques to speedup the belief propagation algorithm for gaining better performance efficiency. Examples demonstrate the effectiveness of our approach and the results are encouraging.

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References

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© 2006 Springer-Verlag Berlin Heidelberg

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Yu, Y., Xu, D., Chen, C., Zhao, L. (2006). Graph Based Energy for Active Object Removal. In: Zha, H., Pan, Z., Thwaites, H., Addison, A.C., Forte, M. (eds) Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11890881_21

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  • DOI: https://doi.org/10.1007/11890881_21

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-46304-7

  • Online ISBN: 978-3-540-46305-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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