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e-Shadow: A Real-Time Avatar for Casual Environment

  • Yangmi Lim
  • Jinwan Park
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4222)

Abstract

In this paper, we present a realistic avatar called e-Shadow. This avatar is a virtual shadow of a user and facial animations are injected into the head position as response to the user’s gestures. We adopt background subtraction method to separate the user’s shape from the background scene and combine several image processing methods in order to reduce noise. A heuristic algorithm for tracking positions of head and hands is proposed to detect predefined user’s gestures. Because e-Shadow assumes everyday indoor lighting, casual camera, and small desktop, it can be directly incorporated with video chatting programs as a realistic avatar and the presented detection method might be applied to the applications of real-time interactive media art.

Keywords

Hand Gesture Facial Animation Sweeping Process Background Subtraction Method Casual Environment 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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    Wang, L., Hu, W., Tan, T.: Recent Developments in Human Motion Analysis. Pattern Recognition 36(3), 585–601 (2003)CrossRefGoogle Scholar
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    Wang, L., Hu, W., Tan, T.: Recent Developments in Human Motion Analysis. Pattern Recognition 36(3), 585–601 (2003)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Yangmi Lim
    • 1
  • Jinwan Park
    • 2
  1. 1.School of Media and InformationSungshin Women’s UniversitySeoulKorea
  2. 2.Graduate School of Advanced Imaging Science, Multimedia & FilmChung-Ang UniversitySeoulKorea

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