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The Smart Dice Cup: A Radio Controlled Sentient Interaction Device

  • Carsten Magerkurth
  • Timo Engelke
  • Carsten Röcker
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4161)

Abstract

In this paper, we present the Smart Dice Cup, a novel interaction device aimed at gaming applications in smart home environments. The Smart Dice Cup is used in a similar way as a traditional leather dice cup to generate random numbers. Integrated accelerometers relate the shaking of the device to the resulting rolls of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice Cup serves as self-sustained gaming system, the device is also capable of communicating with its surrounding environment serving as an input device for other pervasive gaming applications.

Keywords

Interaction Device Smart Home Environment Pervasive Game Remote Control Mode Ambient Intelligence Environment 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© IFIP International Federation for Information Processing 2006

Authors and Affiliations

  • Carsten Magerkurth
    • 1
  • Timo Engelke
    • 1
  • Carsten Röcker
    • 1
  1. 1.Fraunhofer IPSIAMBIENTE – Smart Environments of the FutureDarmstadtGermany

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