Abowd, G.D., Mynatt, E.D.: Charting past, present, and future research in ubiquitous computing. ACM Transactions on Computer-Human Interaction 7, 29–58 (2000)
CrossRef
Google Scholar
Anderson, K., Dourish, P.: Situated Privacies: Do you know where you mother [trucker] is? In: Proceedings of the 11th International Conference on Human-Computer Interaction, Las Vegas, July 22-27 (2005)
Google Scholar
Arroyo, E., Bonnanni, L., Selker, T.: WaterBot: exploring feedback and persuasive techniques at the sink. In: CHI Proceedings, pp. 631–639. ACM, New York (2005)
Google Scholar
Ashley, S.: Cognitive Radio, Scientific American, 67–73 (March 2006)
Google Scholar
Augmented Cognition International Society (retrieved, March 30, 2006),
http://www.augmentedcognition.org/
Beckwith, R., Lederer, S.: Designing for one’s dotage: UbiComp and Residential Care facilities. In: Conference on the Networked Home and the Home of the Future (HOIT 2003), Irvine, CA (April 2003)
Google Scholar
Bell, M., Chalmers, M., Barkhuus, L., Hall, M., Sherwood, S., Tennent, P., Brown, B., Rowland, D., Benford, S., Hampshire, A., Captra, M.: Interweaving mobile games with everyday life. In: Proceedings of CHI 2006, Conference on Human Factors in Computing, pp. 417–426. ACM Press, New York (2006)
CrossRef
Google Scholar
Bellotti, V., Back, M., Edwards, K., Grinter, R., Henderson, A., Lopes, C.: Making sense of sensing systems: five questions for designers and researchers. In: Proceedings of CHI 2002, pp. 415–422. ACM Press, New York (2002)
Google Scholar
Benford, S., Schnädelbach, H., Koleva, B., Anastasi, R., Greenhalgh, C., Rodden, T., Green, J., Ghali, A., Pridmore, T., Gaver, B., Boucher, A., Walker, B., Pennington, S., Schmidt, A., Gellersen, H., Steed, A.: Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Trans. Comput.-Hum. Interact. 12, 3–30 (2005)
CrossRef
Google Scholar
Bruner, J.S.: The Relevance of Education. Harmondsworth, Middlesex (1972)
Google Scholar
Burrell, J., Brooke, T., Beckwith, R.: Vineyard Computing: Sensor Networks in agricultural production. Pervasive Computing 3(1), 38–45 (2004)
CrossRef
Google Scholar
Chalmers, D., Chalmers, M., Crowcroft, J., Kwiatkowska, M., Milner, R., O’Neill, E., Rodden, T., Sassone, V., Sloman, M.: Ubiquitous Computing: Experience, design and science. Version 4 (retrieved, March 30, 2006),
http://www-dse.doc.ic.ac.uk/Projects/UbiNet/GC/index.html
Consolvo, S., Roessler, P., Shelton, B., LaMarca, A., Schilit, B., Bly, S.: Technology for care networks for elders. Pervasive Computing 3, 22–29 (2004)
CrossRef
Google Scholar
Digiens@U-City.: Korea moves into ubiquitous mode (retrieved, March 30, 2006),
http://digiens.blogspot.com/2005/08/korea-moves-into-ubiquitous-mode.html
Dourish, P.: Where the action is: the foundation of embodied interaction. MIT, Cambridge (2001)
Google Scholar
Dourish, P., Grinter, B., Delgado de la Flor, J., Joseph, M.: Security in the wild: user strategies for managing security as an everyday, practical problem. Personal and Ubiquitous Computing 8(6), 391–401 (2004)
CrossRef
Google Scholar
Facer, K., Joiner, R., Stanton, D., Reid, J., Hull, R., Kirk, D.: Savannah: mobile gaming and learning. Journal of Computer Assisted Learning 20, 399–409 (2004)
CrossRef
Google Scholar
Fogg, B.J.: Persuasive Technology: Using Computers to change what we think and do. Morgan Kaufmann Publishers, San Fransisco (2003)
Google Scholar
Gaver, W.W., Bowers, J., Boucher, A., Gellersen, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., Walker, B.: The drift table: designing for ludic engagement. In: Proceedings of CHI Extended Abstracts, pp. 885–900 (2004)
Google Scholar
Greenfield, A.: Everyware: The Dawning Age of Ubiquitous Computing. New Riders, Berkeley (2006)
Google Scholar
Intel Research at Intel: Research Seattle (retrieved, March 20, 2006),
http://www.intel.com/research/network/seattle_collab.htm
Intille, S., Larson, K., Beaudin, J., Nawyn, J., Munguia Tapia, E., Kaushik, P.: A living laboratory for the design and evaluation of ubiquitous computing technologies. In: Proceedings of CHI Extended Abstracts, pp. 1941–1944 (2005)
Google Scholar
Intille, S.S., Bao, L., Munguia Tapia, E., Rondoni, J.: Acquiring in situ training data for context-aware ubiquitous computing applications. In: Proceedings CHI, pp. 1–8 (2004)
Google Scholar
Jiang, X., Chen, N.Y., Hong, J.I., Wang, K., Takayama, L., Landay, J.A.: Siren: Context-aware Computing for Firefighting. In: Ferscha, A., Mattern, F. (eds.) PERVASIVE 2004. LNCS, vol. 3001, pp. 87–105. Springer, Heidelberg (2004)
CrossRef
Google Scholar
Journal of Ubiquitous Computing and Intelligence (retrieved, March 20, 2006),
http://www.aspbs.com/juci.html
Kindberg, T., Fox, A.: System Software for Ubiquitous Computing. IEEE Pervasive Computing 1(1), 70–81 (2002)
CrossRef
Google Scholar
Klopfer, E., Squire, K.: Environmental Detectives – The Development of an Augmented Reality Platform for Environmental Simulations. Educational Technology Research and Development (2005)
Google Scholar
Krikke, J.: T-Engine: Japan’s Ubiquitous Computing Architecture is ready for prime time. Pervasive Computing, 4–9 (2005)
Google Scholar
LaMarca, A., Chawathe, Y., Consolvo, S., Hightower, J., Smith, I., Scott, J., Sohn, T., Howard, J., Hughes, J., Potter, F., Tabert, J., Powledge, P., Borriello, G., Schilit, B.: Place Lab: Device Positioning Using Radio Beacons in the Wild, Intel. Research, IRS-TR-04-016 (2004),
http://placelab.org/publications/pubs/IRS-TR-04-016.pdf
Marmasse, N., Schmandt, C.: Location-aware information delivery with commotion. In: Thomas, P., Gellersen, H.-W. (eds.) HUC 2000. LNCS, vol. 1927, pp. 157–171. Springer, Heidelberg (2000)
CrossRef
Google Scholar
Microsoft 2020 Science (retrieved, March 30, 2006),
http://research.microsoft.com/towards2020science/
Moher, T.: Embedded Phenomena: Supporting science learning with classroom-sized-distribution simulations. In: Proceedings of CHI 2006 (2006)
Google Scholar
Moher, T., Hussain, S., Halter, T., Kilb, D.: RoomQuake: embedding dynamic phenomena within the physical space of an elementary school classroom. In: Proceedings of CHI 2005, Conference on Human Factors in Computing Systems, pp. 1655–1668. ACM Press, New York (2005) (extended Abstracts)
Google Scholar
Mynatt, E., Melenhorst, A., Fisk, A.D., Rogers, W.: Aware technologies for aging in place: Understanding user needs and attitudes. Pervasive Computing, 36–41 (2004)
Google Scholar
Price, S., Rogers, Y.: Let’s get physical: the learning benefits of interacting in digitally augmented physical spaces. Journal of Computers and Education 43, 137–151 (2004)
CrossRef
Google Scholar
Rogers, Y., Muller, H.: A framework for designing sensor-based interactions to promote exploration and reflection. International Journal of Human-Computer Studies 64(1), 1–15 (2005)
CrossRef
Google Scholar
Rogers, Y., Price, S., Fitzpatrick, G., Fleck, R., Harris, E., Smith, H., Randell, C., Muller, H., O’Malley, C., Stanton, D., Thompson, M., Weal, M.: Ambient Wood: Designing new forms of digital augmentation for learning outdoors. In: Proceedings of Interaction Design and Children, pp. 1–8. ACM, New York (2004)
Google Scholar
Rogers, Y., Scaife, M., Harris, E., Phelps, T., Price, S., Smith, H., Muller, H., Randall, C., Moss, A., Taylor, I., Stanton, D., O’Malley, C., Corke, G., Gabrielli, S.: Things aren’t what they seem to be: innovation through technology inspiration. In: Proceedings of DIS 2002 Designing Interactive Systems, pp. 373–379. ACM Press, New York (2002)
CrossRef
Google Scholar
Ross, D.A.: Cyber Crumbs for successful aging with vision loss. Pervasive Computing 3, 30–35 (2004)
CrossRef
Google Scholar
Salvador, T., Anderson, K.: Practical Considerations of Context for Context Based Systems: An Example from an Ethnographic Case Study of a Man Diagnosed with Early On-set Alzheimer’s Disease. In: Dey, A.K., Schmidt, A., McCarthy, J.F. (eds.) UbiComp 2003. LNCS, vol. 2864, pp. 243–255. Springer, Heidelberg (2003)
CrossRef
Google Scholar
Seely Brown, J.: Ubiquitous Computing and beyond – an emerging new common sense model (retrieved, March 20, 2006),
http://www.johnseelybrown.com/JSB.pdf
Stirling, B.: Without Vision, the People Perish. In: Speech Given at CRA Conference on Grand Research Challenges in Computer Science and Engineering, Airlie House, Warrenton, Virginia, June 23 (2002) (retrieved, March 20, 2006),
www.cra.org/Activities/grand.challenges/sterling.html
Tennenhouse, D.L.: Proactive Computing. Communications of the ACM 43(5), 43–50 (2000)
CrossRef
Google Scholar
Toscos, T., Faber, A., An, S., Gandhi, M.: Chick Clique: Persuasive Technology to Motivate Teenage Girls to Exercise. In: CHI 2006 Extended Abstracts on Human Factor in Computing Systems, pp. 1873–1878. ACM Press, New York (2006)
CrossRef
Google Scholar
Tran, Q., Calcaterra, G., Mynatt, E.: Cook’s Collage: Deja Vu Display for a Home Kitchen. In: Proceedings of HOIT 2005, pp. 15–32 (2005)
Google Scholar
Weiser, M., Brown, J.S.: The coming age of calm technology (1996) (retrieved, March 20, 2006),
www.ubiq.com/hypertext/weiser/acmfuture2endnote.htm
Weiser, M.: The computer for the 21st century, Scientific American, 94–104 (1991)
Google Scholar