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MuPAD’s Graphics System

  • Christopher Creutzig
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4151)

Abstract

Starting with MuPAD Pro 3.0, we introduced a new framework for 2D and 3D graphics including animations in computer algebra. Based around the concept of graphical objects that are fully manipulable from the programming level as well as interactively, the framework has proven to be well-designed and flexible. We will present both the users’ and the developers’ perspective, including how to implement new graphical primitives and a discussion of current limitations.

Keywords

Strange Attractor Computer Algebra System Graphical Object Function Plot Graphical Primitive 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. 1.
    Creutzig, C., Oevel, W.: MuPAD Tutorial, 2nd edn. Springer, Heidelberg (2004)Google Scholar
  2. 2.
    Majewski, M.: Getting Started with MuPAD. Springer, Heidelberg (2005)MATHGoogle Scholar
  3. 3.
    Hasso-Plattner-Institute, University of Potsdam: VRS – The Virtual Rendering System, http://www.vrs3d.org
  4. 4.
    web3D Consortium: X3D International Standard, http://www.web3d.org/x3d/specifications/
  5. 5.
    POVRay team: POVRay raytracer, http://www.povray.org
  6. 6.
    Pixar: The RenderMan Interface, http://www.web3d.org/x3d/specifications/

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Christopher Creutzig
    • 1
  1. 1.SciFace Software GmbH & Co. KGPaderbornGermany

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