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Countering Adversarial Strategies in Multi-agent Virtual Scenarios

  • Yu-Cheng Hsu
  • Paul Hsueh-Min Chang
  • Von-Wun Soo
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4133)

Abstract

Mutual modeling and plotting between virtual characters is an important issue in scenarios with an interactive multi-agent drama and games. This paper provides a framework for agents to model the intentions of others and to select the optimal strategy by simulating multi-level mutual modeling. The resulting plan considers multiple rounds of counter-strategy and possible adversarial reactions, creating deeper strategic interaction.

References

  1. 1.
    Carbonell, J.G.: Counterplanning: A Strategy-Based Model of Adversary Planning in Real-World Situations. Artificial Intelligence 16, 295–329 (1981)CrossRefGoogle Scholar
  2. 2.
    Cavazza, M., Charles, F., Mead, S.J.: Interacting with Virtual Characters In Interactive Storytelling. In: Proceedings of the First International Joint Conference on Autonomous Agents and Multiagent Systems, pp. 318–325. ACM Press, New York (2002)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Yu-Cheng Hsu
    • 1
  • Paul Hsueh-Min Chang
    • 1
  • Von-Wun Soo
    • 1
    • 2
  1. 1.Department of Computer ScienceNational Tsing Hua UniversityHsinchuTaiwan
  2. 2.Department of Computer ScienceNational University of KaohsiungKaohsiungTaiwan

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