Abstract
We have evaluated three computer approaches to 3-D reconstruction – passive computational binocular stereo and active structured lighting and photometric stereo – in regard to human face reconstruction for modelling virtual humans. An integrated experimental environment simultaneously acquired images for 3-D reconstruction and data from a 3-D scanner which provided an accurate ground truth. Our goal was to determine whether today’s computer vision approaches are accurate and fast enough for practical 3-D facial reconstruction applications. We showed that the combination of structured lighting with symmetric dynamic programming stereo has good prospects with reasonable processing time and accuracy.
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Woodward, A., An, D., Lin, Y., Delmas, P., Gimel’farb, G., Morris, J. (2006). An Evaluation of Three Popular Computer Vision Approaches for 3-D Face Synthesis. In: Yeung, DY., Kwok, J.T., Fred, A., Roli, F., de Ridder, D. (eds) Structural, Syntactic, and Statistical Pattern Recognition. SSPR /SPR 2006. Lecture Notes in Computer Science, vol 4109. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11815921_29
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DOI: https://doi.org/10.1007/11815921_29
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