Semi Automatic Generator of Tactile Video Games for Visually Impaired Children

  • Alexis Sepchat
  • Nicolas Monmarché
  • Mohamed Slimane
  • Dominique Archambault
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4061)


Currently, few video games are accessible for visually impaired people. Nevertheless, there are two ways in order to improve video games accessibility: the use of sound or the use of touch. Even if the latter turns out to be the main exploited solution, the use of touch remains substantial. Indeed, touch is the base of Braille learning and Braille knowledge is the only way for visually impaired persons to access written information alone without any technical help such as computer and vocal analysis [1]. This article introduces our works about tactile video games. It shows games like Snake or Maze, which can be played from a Braille display. Finally, these works have led us to think about the way to introduce tactile games as play aspect in Braille learning [2,3].


Impaired Child Sound Modality Impaired People Graphic Game Impaired Person 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Alexis Sepchat
    • 1
  • Nicolas Monmarché
    • 1
  • Mohamed Slimane
    • 1
  • Dominique Archambault
    • 2
  1. 1.Laboratoire d’informatique de l’Université Francois Rabelais de ToursFrance
  2. 2.Université Pierre et Marie Curie, INSERM U483/INOVAFrance

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