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A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects

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Advances in Computer Graphics (CGI 2006)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4035))

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Abstract

In this paper a simple approach is proposed to render crack-like patterns and animate cracking propagations on surfaces of 3D objects. With some controllable parameters, generating cracks on an object with variant visual effects such as bumping or carving is flexible. Besides, a proposed script system could generate various cracking animation on 3D objects.

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© 2006 Springer-Verlag Berlin Heidelberg

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Hsieh, HH., Tai, WK. (2006). A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects. In: Nishita, T., Peng, Q., Seidel, HP. (eds) Advances in Computer Graphics. CGI 2006. Lecture Notes in Computer Science, vol 4035. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11784203_51

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  • DOI: https://doi.org/10.1007/11784203_51

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-35638-7

  • Online ISBN: 978-3-540-35639-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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