Changing Induced Moods Via Virtual Reality

  • Rosa María Baños
  • Víctor Liaño
  • Cristina Botella
  • Mariano Alcañiz
  • Belén Guerrero
  • Beatriz Rey
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3962)


Mood Induction Procedures (MIPs) are designed to induce emotional changes in experimental subjects in a controlled way, manipulating variables inside the laboratory. The induced mood should be an experimental analogue of the mood that would occur in a certain natural situation. Our team has developed an MIP using VR (VR-MIP) in order to induce different moods (sadness, happiness, anxiety and relaxation). The virtual environment is a park, which changes according to the mood to be induced. This work will present data about the efficacy of this procedure not only to induce a mood, but also to change after the mood is induced.


Visual Analogue Scale Virtual Reality Virtual Environment Visual Analogue Scale Score Mood State 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Rosa María Baños
    • 1
  • Víctor Liaño
    • 1
  • Cristina Botella
    • 2
  • Mariano Alcañiz
    • 3
  • Belén Guerrero
    • 2
  • Beatriz Rey
    • 3
  1. 1.Departamento de Personalidad Universidad de ValenciaValenciaSpain
  2. 2.Departamento de PsicologíaUniversidad Jaume ICastellónSpain
  3. 3.Medical Image Computing LaboratoryUniversidad Politécnica de ValenciaValenciaSpain

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