Ontology-Based Edutainment System

  • Cheol Min Kim
  • Hye Sun Kim
  • Seong Baeg Kim
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3980)


Recently the Semantic Web is emerging as a solution to problems in the existing Web. The outstanding features of the Semantic Web could contribute to establishing more effective e-learning systems than a conventional web-based e-learning system. However, studies on its applications to e-learning are insufficient. In this paper, we present a new edutainment e-learning system that uses the Semantic Web technology. We extract learning contents from middle school textbooks to generate our ontology. With the ontology, we are developing a learner assessment system, a learning guidance system, and an edutainment learning system. The learner assessment system assesses the current state of a learner’s knowledge in the ontology. The learning guidance system categorizes the learners based on the results of the assessment system and dynamically generates a learning course to each learner. The edutainment learning system provides templates for making game-like items. We shall describe them respectively and state relations among them. Our system will be a good model of edutainment e-learning systems based on Semantic Web technologies.


Resource Description Framework Learning Content Authoring Tool Educational Game Knowledge Unit 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Cheol Min Kim
    • 1
  • Hye Sun Kim
    • 1
  • Seong Baeg Kim
    • 1
  1. 1.Department of Computer EducationCheju National UniversityJejuKorea

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