Abstract
In the field of edutainment, it is very important to produce Web3D works efficiently, and to be able to visualize or interactively experience obscure heritage architectures and historical events. In this article, we describe 3Dblog technology, which we have proposed and developed. In addition, we explain a virtual system that we constructed by applying the proposed 3Dblog technology. In addition to being a useful and enjoyable learning tool, 3Dblog not only enables non-professional users to construct objects easily, it also allows both object constructors and users to easily participate in the construction of a virtual environment collaboratively. This brings forth new possibilities in experiencing virtual heritage ...
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© 2006 Springer-Verlag Berlin Heidelberg
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Nishio, Y., Yasuda, T., Yokoi, S. (2006). Design and Contents of a 3Dblog System and Its Applications to Edutainment. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_66
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DOI: https://doi.org/10.1007/11736639_66
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-33423-1
Online ISBN: 978-3-540-33424-8
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