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Supporting the Development of Interactive Storytelling Skills in Teenagers

  • Judy Robertson
  • Judith Good
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3942)

Abstract

In this paper, we discuss the development of young people’s interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in which young people learn to use a commercial game creation environment to develop interactive, branching stories within a 3D virtual reality role-playing environment. Given this new medium for story expression, we sought to better understand the ways in which the young people choose to express their story ideas, in an attempt to provide further support and scaffolding for their developing narrative skills. In particular, we looked at the plot themes they chose to explore, the ways in which they included interactivity in the story, and their use of characters to tell their stories.

Keywords

Young People Game Designer Interactive Learn Environment Game Genre Player Character 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Judy Robertson
    • 1
  • Judith Good
    • 2
  1. 1.School of Computing and Mathematical SciencesGlasgow Caledonian UniversityGlasgowUK
  2. 2.Department of InformaticsUniversity of SussexBrightonUK

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