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Distance and Nearest Neighbor Transforms of Gray-Level Surfaces Using Priority Pixel Queue Algorithm

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Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 3708))

Abstract

This article presents a nearest neighbor transform for gray-level surfaces. It is based on the Distance Transform on Curved Space (DTOCS) calculated using an efficient priority pixel queue algorithm. A simple extension of the algorithm produces the nearest neighbor transform simultaneously with the distance map. The transformations can be applied for example to estimate surface roughness.

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© 2005 Springer-Verlag Berlin Heidelberg

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Ikonen, L., Toivanen, P. (2005). Distance and Nearest Neighbor Transforms of Gray-Level Surfaces Using Priority Pixel Queue Algorithm. In: Blanc-Talon, J., Philips, W., Popescu, D., Scheunders, P. (eds) Advanced Concepts for Intelligent Vision Systems. ACIVS 2005. Lecture Notes in Computer Science, vol 3708. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11558484_39

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  • DOI: https://doi.org/10.1007/11558484_39

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-29032-2

  • Online ISBN: 978-3-540-32046-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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