Rete Algorithm Applied to Robotic Soccer
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This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design rule-based expert systems. Robocup Soccer Server is a system that simulates 2D robotic soccer matches. The paper presents an architecture based on CM United team architecture for Robocup Soccer Server simulation system. It generalizes the low-level information received by the agent as high-level soccer concepts. This way it can take advantage of expert system design techniques.
KeywordsExpert System Resolution Strategy External Behavior Trigger Rule Pattern Match Problem
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