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From Interaction to Participation: Configuring Space Through Embodied Interaction

  • Amanda Williams
  • Eric Kabisch
  • Paul Dourish
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3660)

Abstract

When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they interact with each other through the augmented capabilities of such spaces? We have been exploring these questions through a prototype system in which augmented objects are used to control a complex audio ’soundscape.’ The system involves a range of objects distributed through a space, supporting simultaneous use by many participants. We have deployed this system at a number of settings in which groups of people have explored it collaboratively. Our initial explorations of the use of this system reveal a number of important considerations for how we design for the interrelationships between people, objects, and spaces.

Keywords

Configure Space Ubiquitous Computing Light Hole Tangible Interaction Chess Board 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2005

Authors and Affiliations

  • Amanda Williams
    • 1
  • Eric Kabisch
    • 2
  • Paul Dourish
    • 1
  1. 1.Donald Bren School of Information & Computer SciencesUniversity of California, IrvineIrvineUSA
  2. 2.Arts Computation EngineeringUniversity of California, IrvineIrvineUSA

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