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Default Thinking: Why consumer products fail

  • Scott Jenson
Chapter
Part of the The Kluwer International Series on Computer Supported Cooperative Work book series (volume 4)

Keywords

Product Design Consumer Product Mobile Service Instant Messaging Product Concept 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. Jenson, S. (2003) The Simplicity Shift, New York, NY, Cambridge University Press, Cambridge.Google Scholar
  2. Jordan, P. & Jenson, S. (2001) Disorganization and How to Support it. Reflections on the Design of Wireless Information Devices, Mobile HCI 01.Google Scholar
  3. Taylor, A. S. (forthcoming) Phone talk, In, Ling, R. & Pedersen, P. (eds) Mobile Communications: Re-negotiation of the Social Sphere. Godalming, UK, Springer-VerlagGoogle Scholar
  4. Tufte, e. (1983) The Visual Display of Quantitative Information. Cheshire, CT, Graphics Press.Google Scholar
  5. Kaseniemi, E. (2001) Mobile Message, Tampere University Press, Tampere, Finland.Google Scholar
  6. Taylor, A. & Harper R. (2003) The Gift of the Gab?: A Design Oriented Sociology of Young People’s Use of Mobiles. Computer Supported Cooperative Work 12(3): 267–296.CrossRefGoogle Scholar

Copyright information

© Springer 2005

Authors and Affiliations

  • Scott Jenson

There are no affiliations available

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