Conclusion
Our knowledge of the physical world and the skills with which we engage with it are powerful facilitators to LRP games. The artefacts, costumes, game-specific locations and buildings transform the physical world into a magic place where fantastic narratives are spawned. The level of engagement such a game environment creates — with no physical division between player, character, space, and narrative — is the kind of immersion many interactive narratives and computer games seek to achieve but where they also fail. By looking at the appropriation of artefacts and physical game locations in LRP games, and observing how the stories emerge from the interaction between all these components, we can inform the design process for interfaces to interactive narrative applications.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Björk, S., Falk, J., Hansson, R., and Ljungstrand, P. (2001). Pirates!: Using the Physical World as a Game Board. In Proceedings of Interact’01, Tokyo, Japan.
Costikyan, G. I Have No Words & I Must Design, http://www.costik.com/nowords.html (2002-11-20)
Costikyan, G. Where Stories End and Games Begin, http://www.costik.com/gamnstry.html (2002-11-20)
Crawford, C. The Art of Computer Game Design, http://www.erasmatazz.com/Library.html (2002-11-20)
Falk, J. (2002). The World as Game Board. Position Statement, Workshop on Funology at CHI 2002.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2003 Kluwer Academic Publishers
About this chapter
Cite this chapter
Falk, J. (2003). Interfacing the Narrative Experience. In: Blythe, M.A., Overbeeke, K., Monk, A.F., Wright, P.C. (eds) Funology. Human-Computer Interaction Series, vol 3. Springer, Dordrecht. https://doi.org/10.1007/1-4020-2967-5_25
Download citation
DOI: https://doi.org/10.1007/1-4020-2967-5_25
Publisher Name: Springer, Dordrecht
Print ISBN: 978-1-4020-2966-0
Online ISBN: 978-1-4020-2967-7
eBook Packages: Computer ScienceComputer Science (R0)