Abstract
Bézier methods for curves and surfaces are popular, are commonly used in practical work, and are described here in detail. Two approaches to the design of a Bézier curve are described, one using Bernstein polynomials and the other using the mediation operator. Both rectangular and triangular Bézier surface patches are discussed, with examples.
Keywords
- Control Point
- Surface Patch
- Bernstein Polynomial
- Intermediate Point
- Straight Segment
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© 2006 Springer Science+Business Media, Inc.
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(2006). Bézier Approximation. In: Curves and Surfaces for Computer Graphics. Springer, New York, NY. https://doi.org/10.1007/0-387-28452-4_6
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DOI: https://doi.org/10.1007/0-387-28452-4_6
Publisher Name: Springer, New York, NY
Print ISBN: 978-0-387-24196-8
Online ISBN: 978-0-387-28452-1
eBook Packages: Computer ScienceComputer Science (R0)
