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Basic Theory

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Abstract

Real life methods for constructing curves and surfaces often start with points and vectors, which is why we start with a short discussion of the properties of these mathematical enti- ties. The material in this section applies to both two-dimensional and three-dimensional points and vectors, while the examples are given in two-dimensions.

Keywords

  • Tangent Vector
  • Basic Theory
  • Parametric Curve
  • Plane Curve
  • Parametric Representation

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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© 2006 Springer Science+Business Media, Inc.

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(2006). Basic Theory. In: Curves and Surfaces for Computer Graphics. Springer, New York, NY. https://doi.org/10.1007/0-387-28452-4_1

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  • DOI: https://doi.org/10.1007/0-387-28452-4_1

  • Publisher Name: Springer, New York, NY

  • Print ISBN: 978-0-387-24196-8

  • Online ISBN: 978-0-387-28452-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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