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Designing Biases That Augment Socio-Cognitive Interactions

  • Pierre Dillenbourg
Chapter
Part of the Computer-Supported Collaborative Learning Series book series (CULS, volume 5)

Abstract

This chapter questions the assumption that the best environment for computer-supported collaborative learning is the one that most closely reproduces the features of face-to-face collaboration. Empirical studies have failed to establish the superiority of group interaction with richer media. Instead, the chapter explores media features that do not exist in face-to-face interactions and explains how these features might augment group cognition. The first feature, the persistency of the information display, turns the medium into a shared working memory. The second feature, storing the context in which the message is emitted, should enhance the construction of a shared understanding. The third feature, the display of a graphical summary of group interactions, is expected to facilitate group regulation. In these three examples, the medium is more than a neutral wire. It constitutes a functional component within the distributed cognitive system formed by the learners and the collaborative environment.

Keywords

Augmented Reality Collaborative Learning Latent Semantic Analysis Computer Support Collaborative Learn Collaboration Script 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer Science+Business Media, Inc. 2005

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  • Pierre Dillenbourg

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