2.8 Summary
In this chapter we introduced the client-server model and some concepts related to this model. Partitioning software into clients and servers allows us to place these components independently on computers in a distributed computing system. Furthermore, it allows these clients and servers to execute on different computers in a distributed computing system in order to complete the processing of an application in an integrated manner. This paves the way to high productivity and high performance in distributed computing. The client-server model is becoming the predominant form of software application design and operation. However, to fully benefit from the client-server model, many issues such as client and server cooperation; agents; service discovery; and client-server interoperability, must be investigated.
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(2005). Modelling for Distributed Network Systems: The Client-Server Model. In: Distributed Network Systems. Network Theory and Applications, vol 15. Springer, Boston, MA. https://doi.org/10.1007/0-387-23840-9_2
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DOI: https://doi.org/10.1007/0-387-23840-9_2
Publisher Name: Springer, Boston, MA
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