HPCN-Europe 1995: High-Performance Computing and Networking pp 947-952 | Cite as
A high-performance distributed graphics system
Conference paper
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Abstract
Achieving high performance in interactive image production and manipulation has been one of the long-standing concerns of researchers in the field of computer graphics. The purpose of this paper is to examine how high performance graphics can be provided economically by the combined use of carefully selected processing facilities. The paper concludes with a discussion on the benefits for incremental image specification systems which could be gained from implementation on such a hardware platform.
Keywords
Graphic Hardware Frame Buffer Transformation Engine Eurographics Workshop Function Block Diagram
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© Springer-Verlag Berlin Heidelberg 1995