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Tools for an interactive virtual cinema

  • David Blair
  • Tom Meyer
Chapter
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1195)

Abstract

This paper describes our experiments with narrative structure in nonlinear, interactive and networked forms of media. Through these explorations, we have begun to anticipate what types of tools will be useful to tell stories in multi-user 3D immersive environments incorporating synthetic actors.

Because of the complex nature of this work, which attempts to create a broad fusion of artistic, social, and technical ideas, this paper is also structured differently from a traditional research paper. Many parts of this paper use poetic and allusive techniques to describe the work; generally, we have chosen the particular vocabulary which most succinctly describes the ideas at hand.

Keywords

Authoring Tool Default Representation Virtual City Java Language Specification Narrative Methodology 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1997

Authors and Affiliations

  • David Blair
  • Tom Meyer

There are no affiliations available

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