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Motion Sensing Games for Children with Autism Spectrum Disorder

  • Chenyi Wu
  • Quan Zheng
Chapter
Part of the Gaming Media and Social Effects book series (GMSE)

Abstract

The use of motion sensing games is a new approach in autism education in mainland China. Currently, a number of challenges in its practical application remain. For instance, motion sensing games are still in their infancy, with few educational rehabilitation and practical skills games available. Assessment function with such games is not common and generalization of the game-based learning is difficult as well. To solve these difficulties and to improve the efficiency of motion sensing game applications, Suzhou Industrial Park Ren Ai School has cooperated with commercial enterprises, improved game design, enhanced the role of assessment, and incorporated pivotal response training in order to meeting all of the challenges.

Keywords

Motion sensing Game Autism education practice 

Notes

Acknowledgements

This work is supported by the Key Project of Chinese Ministry of Education (Grant No. DLA150334). We thank Professor Yiyu Cai from Nanyang Technological University for reviewing this paper and providing valuable suggestions, Li Fan for helpful conversations, and Qunchao Zhang for producing several of the figures.

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Copyright information

© Springer Nature Singapore Pte Ltd. 2019

Authors and Affiliations

  1. 1.Suzhou Industrial Park Ren Ai SchoolJiangsu ProvincePeople’s Republic of China

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