Latency Factor in Bot Movement Through Augmented Reality

Conference paper
Part of the Smart Innovation, Systems and Technologies book series (SIST, volume 79)

Abstract

Augmented Reality (AR) is a new and developing technology capable of unlimited future prospects. It has gained much attention in recent years and is in its initial phases of research and development. Slowly and steadily, AR is spreading into day-to-day lives through audiovisual media and in other fields such as sports, entertainment, business, designs, etc. This paper provides an overview of the concept of AR including its definition, architecture, and the different latency factors which affect the rotation of arm of machine and limitations of AR.

Keywords

Augmented reality Virtual reality Head mounted display Latency Glyph 

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Copyright information

© Springer Nature Singapore Pte Ltd. 2018

Authors and Affiliations

  1. 1.Department of Computer ScienceManipal UniversityJaipurIndia

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