Advertisement

A 3-D Educational Game for enhancing learners’ performance in A star Algorithm

  • Mouna Denden
  • Fathi Essalmi
  • Ahmed Tlili
Conference paper
Part of the Lecture Notes in Educational Technology book series (LNET)

Abstract

Many recent studies have reported the efficiency of educational games in making learners motivated and active while learning. At the same time, many studies as well have reported the difficulties of learning Artificial intelligence algorithms such as A star algorithm. Therefore, this paper presents a newly developed educational game which aims to help learners learn A star algorithm in a fun, interactive and easy way.

Keywords

Artificial intelligence A star algorithm educational games computer science 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Deci, E.L., Ryan, R.M.: Self-Determination. Wiley Online Library (2010)Google Scholar
  2. 2.
    Nelson, B.C., Erlandson, B., Denham, A.: Global channels of evidence for learning and assessment in complex game environments. British Journal of Educational Technology. 42(1), 88–100 (2011)Google Scholar
  3. 3.
    Millington, I., Funge, J.: Artificial Intelligence For Games (Second Edition). Elsevier, USA (2009)Google Scholar
  4. 4.
    Selman, B., Brooks, R.A., Dean, T., Horvitz, E., Mitchell, T.M., Nilsson, N.J.: Challenge Problems for Artificial Intelligence. In: Thirteenth National Conference on Artificial Intelligence, pp. 1340-1345. AAAI Press, Cambridge, MA (1996)Google Scholar
  5. 5.
    Tlili, A., Essalmi, F., Jemni, M : A Mobile Educational Game for Teaching Computer Architecture. In: 15th International Conference on Advanced Learning Technologies (ICALT), pp. 161-136. IEEE, Hualien (2015)Google Scholar
  6. 6.
    Tlili, A., Essalmi, F., Jemni, M., Kinshuk : An Educational game for teaching computer Architecture: Evaluation using learning analytics. In: 5th International Conference on Information & Communication Technology and Accessibility (ICTA), pp. 1-6. IEEE, Marrakech (2015)Google Scholar
  7. 7.
    Freitas, S.: Learning in Immersive worlds: A review of game-based learning. JISC e-Learning Programme (2006)Google Scholar
  8. 8.
    Aldrich, C.: Learning by doing a comprehensive guide to simulations, computer games, and pedagogy in e-learning and other educational experiences. Pfeiffer, San Francisco (2005)Google Scholar
  9. 9.
    [9] Shaffer, D.W.: How computer games help children learn. Library Journal. Palgrave MacMillan (2006)Google Scholar
  10. 10.
    Tlili, A., Essalmi, F., Jemni, M.: Metric-Based Approach for Selecting the Game Genre to Model Personality. In: State-of-the-Art and Future Directions of Smart Learning, pp. 275-279. Springer, Singapore (2016)Google Scholar
  11. 11.
    Quinn, C., Lisa, N.: Serious Games for Serious Topics. eLearn Magazine (2008)Google Scholar
  12. 12.
    Grivokostopoulou, F., Hatzilygeroudis, I.: An automatic Marking System for Interactive Exercises on Blind Search Algorithms. In: Chad Lane, H., Yacef, K., Mostow, J., Pavlik, P. (eds.) Artificial Intelligence in Education. LNAI, vol. 7926, pp. 783-786. Springer, Heidelberg (2013)Google Scholar
  13. 13.
    Schild, J., La Viola, J. J., Masuch, M.: Understanding User Experience in Stereoscopic 3D Games. In: 30th ACM Conference on Human Factors in Computing Systems, pp. 89-98 (2012)Google Scholar
  14. 14.
    Amory, A., Naicker, K., Vincent, J., Adams, C.: The use of computer games as an educational tool: identification of appropriate game types and game elements. British Journal of Educational Technology. 30(4), 311-321 (1999)Google Scholar

Copyright information

© Springer Science+Business Media Singapore 2017

Authors and Affiliations

  1. 1.Higher Institute of Computer Science and Management of KairouanUniversity of KairouanKairouanTunisia
  2. 2.Research Laboratory of Technologies of Information and Communication and Electrical Engineering (LaTICE), Tunis national higher school of engineering (ENSIT)TunisTunisia

Personalised recommendations