Advertisement

Qr Codes

The Canary in the Coal Mine
  • Bryan L. Smith
Part of the International Issues in adult Education book series (ADUL)

Abstract

Museums are at an exciting intersection of pedagogical reform, technological innovation, and new museology – the reframing of the museum as an educational tool for the betterment of the local and global community. Museums are therefore poised to be leaders in the use of educational technology to support lifelong and informal learning.

Keywords

Educational Technology Quick Response Code Museum Visitor Informal Learning Environment Museum Staff 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Avrahamy, R. (2014). Five marketing trends that didn’t go well in 2014 [Blog post]. Entrepreneur. Retrieved from http://www.entrepreneur.com/article/240772Google Scholar
  2. Axiell. (2015). Digital strategies for audience engagement: Survey results 2015 [Blog post]. Retrieved from http://alm.axiell.com/news/1432
  3. Canadian Heritage Information Network. (2012, October 31). Spruce up your QR Codes. CHIN NEWS. Retrieved from http://www.rcip-chin.gc.ca/sgc-cms/nouvelles-news/anglais-english/?p=5032Google Scholar
  4. Criu, R., & Ceobanu, C. (2013). E-Learning implications for adult learning. Turkish Online Journal of Distance Education, 14(2), 56–65.Google Scholar
  5. Earle, W. (2013). Technology in museums – less is more! Spiked. Retrieved from http://www.spiked-online.com/newsite/article/technology_in_museums_less_is_more/14433#.VjxDtLerSUlGoogle Scholar
  6. Falk, J. (2012). The museum visitor experience: Who visits, why, and to what effect? In G. Anderson (Ed.), Reinventing the museum: The evolving conversation on the paradigm shift (pp. 317–329). Toronto: Altamira Press.Google Scholar
  7. Gom, O. (2009). Motivation and adult learning. Contemporary PNG Studies, 21, 17–25.Google Scholar
  8. Gray, S., Ross, C., Hudson-Smith, A., Terras, M., & Warwick, C. (2012). Enhancing museum narratives with the QRator project: A Tasmanian devil, a platypus and a dead man in a Box. Museums and the Web 2012. Retrieved from http://www.museumsandtheweb.com/mw2012/papers/enhancing_ museum_narratives_with_the _qrator_pr
  9. Griffiths, A. (1999). Media technology and museum display: A century of accommodation and conflict. MIT Communications Forum. Retrieved from http://web.mit.edu/comm-forum/papers/griffiths.htmlGoogle Scholar
  10. Harrison, R. (2010). What is heritage. In R. Harrison (Ed.), Understanding the politics of heritage (pp. 5–42). New York, NY: Manchester University Press.Google Scholar
  11. Holdgaard, N., & Simonsen, C. E. (2011). Attitudes towards and conceptions of digital technologies and media in Danish museums. Journal of Media and Communication Research, 50, 100–118.Google Scholar
  12. Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2015). NMC horizon report: 2015 museum edition. Austin, TX: The New Media Consortium.Google Scholar
  13. Jones, K. (2015). Why QR codes are more out-dated than your Pog collection [Blog post]. Search Engine Journal. Retrieved from http://www.searchenginejournal.com/5-reasons-why-qr-codes-are-more-outdated-than-pogs/141958/Google Scholar
  14. Kutsishin, A. (2012, August 3). Why QR Codes don’t work. Forbes. Retrieved from http://www.forbes.com/sites/ciocentral/2012/08/03/why-qr-codes-dont-work/#19f27b2d272fGoogle Scholar
  15. Lindquist, T., & Long, H. (2011). How can educational technology facilitate student engagement with online primary sources? Library Hi Tech, 29(2), 224–241.CrossRefGoogle Scholar
  16. Longenecker, C., & Abernathy, R. (2013). The eight imperatives of effective adult learning: Designing, implementing and assessing experiences in the modern workplace. Human Resource Management International Digest, 21(7), 30–33.CrossRefGoogle Scholar
  17. Massis, B. E. (2011). QR Codes in the library. New Library World, 112(9/10), 466–469.CrossRefGoogle Scholar
  18. Matelic, C. (2011). New roles for small museums. In AASLH Toolkit for Small Museum, Audiences volume (pp. 141–162). Nashville, TN: AASLH.Google Scholar
  19. McConachie, K., & Schmidt, P. (2015). Why there are so many video lectures in online learning, and why there probably shouldn’t be [Blog post]. MIT Media Lab. Retrieved from https://medium.com/ @medialab/why-there-are-so-many-video-lectures-in-online-learning-and-why-there-probably-shouldn-t-be-2fad009c30b5#.dafgzmms0
  20. Monmouthpedia. (2012). Monmouthpedia – so what’s in it for local businesses? [Blog post]. Retrieved from https://monmouthpedia.wordpress.com/2012/05/09/monmouthpedia-so-whats-in-it-for-local-businesses/
  21. Monmouthshire County Council. (2012). Monmouthpedia bees for development [online image]. Retrieved from https://secure.flickr.com/photos/monmouthshirecc/7170491440/
  22. Monmouthshire County Council. (2012). Monmouthpedia Shire Hall plaque 2 [online image]. Retrieved from https://secure.flickr.com/photos/monmouthshirecc/7170496184/
  23. Museum Hack. (2015). Destinology: Museums and technology [Blog post]. Museum Hack. Retrieved from https://museumhack.com/destinology-museums-and-technology/Google Scholar
  24. O’Hare, M. (2015). Museums can change – Will they? Democracy, 36. Retrieved from http://democracyjournal.org/magazine/36/museums-can-changewill-they/
  25. Procida, A., & Mausser, R. (2012). Bridging the physical and virtual experiences: Two approaches by theGoogle Scholar
  26. Museum of Inuit Art. Museums and the Web 2012. Retrieved from http://www.museumsandtheweb.com/mw2012/papers/bridging_the_physical_and_ virtual_experiences
  27. QRator web site. (2011). Retrieved November 1, 2015, from http://www.qrator.org/
  28. Royston, C., & Delafond, S. (2014). How to introduce digital transformation to a museum. Museums and the Web 2014. Retrieved from http://mw2014.museumsandtheweb.com/paper/how-to-introduce-digital-transformation-to-a-museum/
  29. Schultz, M. K. (2013). A case study on the appropriateness of using quick response (QR) codes in libraries and museums. Library and Information Science Research, 35(3), 1–31.CrossRefGoogle Scholar
  30. Simon, N. (2015). Fighting for inclusion [Blog post]. Museum 2.0. Retrieved from http://museumtwo.blogspot.ca/2015/09/fighting-for-inclusion.html
  31. Skramstad, H. (1999). An agenda for American museums in the twenty-first century. Daedalus, 128(3), 109–128.Google Scholar
  32. Smith, K. (2015). On technology and the museum of the 21st century [Blog post]. Blanton Blog. Retrieved from http://blog.blantonmuseum.org/2015/11/on-technology-and-the-museum-of-the-21st-century.htmlGoogle Scholar
  33. Visser, J., & Richardson, J. (2013). Digital engagement in culture, heritage, and the arts. Retrieved from http://digitalengagementframework.com/Google Scholar
  34. Washor, E. (2014). Taking it national and global: A value-driven, project-based learning and innovative credit-earning model. Building the Future of Education: Museums and Learning Ecosystem. Retrieved from http://aam-us.org/docs/default-source/center-for-the-future-of-museums/building-the-future-of-education-museums-and-the-learning-ecosystem.pdf?sfvrsn=2Google Scholar
  35. Waters, A. (2013). The early days of videotaped lectures [Blog post]. Hybrid Pedagogy. Retrieved from http://www.hybridpedagogy.com/journal/the-early-days-of-videotaped-lectures/Google Scholar

Copyright information

© Sense Publishers 2016

Authors and Affiliations

  • Bryan L. Smith
    • 1
  1. 1.Formerly – Maritime MuseumUniversity of VictoriaVictoriaCanada

Personalised recommendations