Haptic Interaction pp 277-284

Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 277) | Cite as

Panoramic Movie-Rendering Method with Superimposed Computer Graphics for Immersive Walk-Through System

Chapter

Abstract

This paper describes a technique for developing an immersive walk-through system that implements a rendering method for superimposing computer graphics onto a panoramic movie in an immersive walk-through system. The system is composed of a locomotion interface and an immersive spherical display. In this study, we analyze the camera path from the movie to stabilize the orientation of the camera for rendering an immersive image. Further, the system superimposes computer graphics (CG) onto the image according to the system coordinates from the movie. We implemented the proposed rendering method to realize a free viewpoint image with the movie and the CG by moving the viewpoint.

Keywords

Locomotion interface Immersive display Walk-through system Evacuation simulator 

References

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    Nakagawa, K., Yano, H., Iwata, H.: Development of rear projection full surround spherical display by using 3D short focus projectors (in Japanese). In: Proceedings of the Virtual Reality Society of Japan, Annual Conference, vol. 18, pp. 104–107 (2013)Google Scholar
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    Iwata, H., et al.: Torus treadmill with modular structure. Trans. Virtual Reality Soc. Japan 18(3), 197–206 (2013). (in Japanese)MathSciNetGoogle Scholar

Copyright information

© Springer Japan 2015

Authors and Affiliations

  1. 1.School of Integrative and Global MajorsUniversity of TsukubaTsukuba-shiJapan
  2. 2.Faculty of Engineering, Information and SystemsUniversity of TsukubaTsukuba-shiJapan

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