Skip to main content

Dynamic Models of Rational Deliberation in Games

  • Chapter
  • First Online:
Book cover Models of Strategic Reasoning

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8972))

Abstract

There is a growing body of literature that analyzes games in terms of the “process of deliberation” that leads the players to select their component of a rational outcome. Although the details of the various models of deliberation in games are different, they share a common line of thought: The rational outcomes of a game are arrived at through a process in which each player settles on an optimal choice given her evolving beliefs about her own choices and the choices of her opponents. The goal is to describe deliberation in terms of a sequence of belief changes about what the players are doing or what their opponents may be thinking. The central question is: What are the update mechanisms that match different game-theoretic analyses? The general conclusion is that the rational outcomes of a game depend not only on the structure of the game, but also on the players’ initial beliefs, which dynamical rule is being used by the players to update their inclinations (in general, different players may be using different rules), and what exactly is commonly known about the process of deliberation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    The assumption is that once each player settles on a strategy, this identifies a unique outcome of the game. This is a simplifying assumption that can be dropped if necessary. However, for this chapter, it is simpler to follow standard practice and identify the set of “outcomes” of a game with the set of all tuples of actions.

  2. 2.

    For example, one can assume that each player knows which strategies the other players are going to choose. Robert Aumann and Adam Brandenburger use this assumption to provide an epistemic characterization of the Nash equilibrium [10].

  3. 3.

    Recall that I am restricting attention to finite strategic games.

  4. 4.

    Furthermore, the definitions of strict and weak dominance can be extended so that strategies may be strictly/weakly dominated by mixed strategies. This is important for the epistemic analysis of iterative removal of strictly/weakly dominated strategies. However, for my purposes in this chapter, I can stick with the simpler definition in terms of pure strategies.

  5. 5.

    The reflexive transitive closure of a relation R is the smallest relation \(R^*\) containing R that is reflexive and transitive.

  6. 6.

    Some interesting issues arise here: It is well-known that, unlike with strict dominance, different orders in which weakly dominated strategies are removed can lead to different outcomes. Let us set aside these issues in this chapter.

  7. 7.

    There is also an ex post analysis when all choices are “out in the open,” and the only remaining uncertainties are about what the other players are thinking.

  8. 8.

    Well-foundedness is only needed to ensure that for any set X, Min \(_{\preceq _i}(X)\) is nonempty. This is important only when W is infinite – and there are ways around this in current logics. Moreover, the condition of connectedness can also be lifted, but I use it here for convenience.

  9. 9.

    There are other natural modal operators that can. See [57] for an overview and pointers to the relevant literature.

  10. 10.

    This is the standard interpretation of \(K_i\varphi \) in the game theory literature. Whether this captures any of the many different definitions of knowledge found in the epistemology literature is debatable. A better reading of \(K_i\varphi \) is “given all of the available evidence and everything i has observed, agent i is informed that \(\varphi \) is true”.

  11. 11.

    I assume that the formal definition of common knowledge is well-known to the reader. For more information and pointers to the relevant literature, see [34, 36, 57, 76].

  12. 12.

    The same definition will, of course, hold for epistemic-plausibility and epistemic-probability models.

  13. 13.

    Since beliefs need not be factive, I do not force \(R_G^B\) to be reflexive.

  14. 14.

    However, see [1] for interesting new issues that arise with more than two players.

  15. 15.

    See [72], pgs. 44 – 52 and Chap. 5.

  16. 16.

    See [72], Chap. 4.

  17. 17.

    This game is called the “Battle of the Sexes”. The underlying story is that Ann and Bob are married and are deciding where to go for dinner. Ann would rather eat Indian food than French food, whereas Bob prefers French food to Indian food. They both prefer to eat together rather than separately. The outcome (ul) is that they go to an Indian restaurant together; (dr) is the outcome that they go to a French restaurant together; and (ur) and (dl) are outcomes where they go to different restaurants.

  18. 18.

    This graph was produced by a python program with an index of caution \(k=25\) and a satisficing value of 0.01. A satisficing value of 0.01 means that the process stops when the covetabilities fall below 0.01. Contact the author for the code for this simulation.

  19. 19.

    The outcome may end in a mixed-strategy Nash equilibrium.

  20. 20.

    If Bob assigns probability 0 to Ann playing d, then the strategies l and r give exactly the same payoffs.

  21. 21.

    The only probability measures such that \(m_1\) maximizes expected utility are the ones that assign probability 1 to Bob playing r.

  22. 22.

    See [56] for an interesting discussion of “picking” and “choosing” in decision theory.

  23. 23.

    Of course, Bob may think it is possible that Ann is irrational, and so she could choose the strictly dominated strategy d. Then, depending on how likely Bob thinks it is that Ann will choose irrationally, l may be the only rational choice for him. In this chapter, we set aside such considerations.

  24. 24.

    The key papers include [8, 9, 16, 39, 75]. See [61] for a complete survey of the literature.

  25. 25.

    Strictly speaking, it is all epistemic formulas. The important point is to not include formulas with the [ ! ] operator in them.

  26. 26.

    These graphs were generated by a python program using a satisficing value of 0.001 and an index of caution of 50. The reason that the simulations stopped before reaching the pure Nash equilibrium is because the simulation is designed so that deliberation ends when the covetabilities fall below the satisficing value.

  27. 27.

    Interested readers are referred to [72] (especially Chap. 7), and [35, 50, 67] for broader discussions.

References

  1. Alexander, J.M.: Local interactions and the dynamics of rational deliberation. Philos. Stud. 147(1), 103–121 (2010)

    Article  Google Scholar 

  2. Apt, K.R.: A primer on strategic games. In: Apt, K.R., Grädel, E. (eds.) Lectures in Game Theory for Computer Scientists, pp. 1–33. Cambridge University Press, Cambridge (2011)

    Chapter  Google Scholar 

  3. Apt, K.R., Zvesper, J.A.: Public announcements in strategic games with arbitrary strategy sets. In: Proceedings of LOFT 2010 (2010)

    Google Scholar 

  4. Apt, K.R., Zvesper, J.A.: Public announcements in strategic games with arbitrary strategy sets. CoRR (2010). http://arxiv.org/abs/1012.5173

  5. Asheim, G., Dufwenberg, M.: Admissibility and common belief. Games Econ. Behav. 42, 208–234 (2003)

    Article  MATH  MathSciNet  Google Scholar 

  6. Aumann, R.: Agreeing to disagree. Ann. Stat. 4, 1236–1239 (1976)

    Article  MATH  MathSciNet  Google Scholar 

  7. Aumann, R.: Correlated equilibrium as an expression of Bayesian rationality. Econometrica 55(1), 1–18 (1987)

    Article  MATH  MathSciNet  Google Scholar 

  8. Aumann, R.: Backward induction and common knowledge of rationality. Game Econ. Behav. 8, 6–19 (1995)

    Article  MATH  MathSciNet  Google Scholar 

  9. Aumann, R.: On the centipede game. Game Econ. Behav. 23, 97–105 (1998)

    Article  MATH  MathSciNet  Google Scholar 

  10. Aumann, R., Brandenburger, A.: Epistemic conditions for Nash equilibrium. Econometrica 63, 1161–1180 (1995)

    Article  MATH  MathSciNet  Google Scholar 

  11. Balbiani, P., Baltag, A., van Ditmarsch, H., Herzig, A., Hoshi, T., De Lima, T.: ‘Knowable’ as ‘known after an announcement’. Rev. Symb. Log. 1(3), 305–334 (2008)

    Article  MATH  Google Scholar 

  12. Baltag, A., Gierasimczuk, N., Smets, S.: Belief revision as a truth-tracking process. In: Proceedings of the 13th Conference on Theoretical Aspects of Rationality and Knowledge, TARK XIII, pp. 187–190, ACM (2011)

    Google Scholar 

  13. Baltag, A., Smets, S.: ESSLLI 2009 course: dynamic logics for interactive belief revision (2009). Slides available online at http://alexandru.tiddlyspot.com/#%5B%5BESSLLI09%20COURSE%5D%5D

  14. Baltag, A., Smets, S.: Group belief dynamics under iterated revision: Fixed points and cycles of joint upgrades. In: Proceedings of Theoretical Aspects of Rationality and Knowledge (2009)

    Google Scholar 

  15. Baltag, A., Smets, S., Zvesper, J.A.: Keep ‘hoping’ for rationality: A solution to the backwards induction paradox. Synthese 169, 301–333 (2009)

    Article  MATH  MathSciNet  Google Scholar 

  16. Battigalli, P., Siniscalchi, M.: Strong belief and forward induction reasoning. J. Econ. Theor. 105, 356–391 (2002)

    Article  MathSciNet  Google Scholar 

  17. van Benthem, J.: Dynamic logic for belief revision. J. Appl. Non-Class. Log. 14(2), 129–155 (2004)

    Google Scholar 

  18. van Benthem, J.: Rational dynamics and epistemic logic in games. Int. Game Theor. Rev. 9(1), 13–45 (2007)

    Article  MATH  Google Scholar 

  19. van Benthem, J.: Logical Dynamics of Information and Interaction. Cambridge University Press, Cambridge (2011)

    Book  MATH  Google Scholar 

  20. van Benthem, J., Gheerbrant, A.: Game solution, epistemic dynamics and fixed-point logics. Fundam. Inform. 100, 1–23 (2010)

    Google Scholar 

  21. van Benthem, J., Pacuit, E., Roy, O.: Towards a theory of play: A logical perspective on games and interaction. Games 2(1), 52–86 (2011)

    Article  MathSciNet  Google Scholar 

  22. Bernheim, B.D.: Rationalizable strategic behavior. Econometrica 52(4), 1007–1028 (1984)

    Article  MATH  MathSciNet  Google Scholar 

  23. Board, O.: Dynamic interactive epistemology. Games Econ. Behav. 49, 49–80 (2004)

    Article  MATH  MathSciNet  Google Scholar 

  24. Bonanno, G.: Reasoning about strategies and rational play in dynamic games. In: van Benthem, J., Ghosh, S., Verbrugge, R. (eds.) Models of Strategic Reasoning. LNCS, vol. 8972, pp. 34–62. Springer, Heidelberg (2015)

    Chapter  Google Scholar 

  25. Boutilier, C.: Conditional logics for default reasoning and belief revision. Ph.D. thesis, University of Toronto (1992)

    Google Scholar 

  26. Brandenburger, A.: The power of paradox: some recent developments in interactive epistemology. Int. J. Game Theor. 35, 465–492 (2007)

    Article  MATH  MathSciNet  Google Scholar 

  27. Brandenburger, A., Friedenberg, A., Keisler, H.J.: Admissibility in games. Econometrica 76(2), 307–352 (2008)

    Article  MATH  MathSciNet  Google Scholar 

  28. Chwe, M.S.-Y.: Rational Ritual. Princeton University Press, Princeton (2001)

    Google Scholar 

  29. Colman, A.: Cooperation, psychological game theory, and limitations of rationality in social interactions. Behav. Brain Sci. 26, 139–198 (2003)

    Google Scholar 

  30. Colman, A.: Depth of strategic reasoning in games. TRENDS Cogn. Sci. 7(1), 2–4 (2003)

    Article  Google Scholar 

  31. Cubitt, R.P., Sugden, R.: Common knowledge, salience and convention: A reconstruction of David Lewis’ game theory. Econ. Philos. 19(2), 175–210 (2003)

    Article  Google Scholar 

  32. Cubitt, R.P., Sugden, R.: The reasoning-based expected utility procedure. Games Econ. Behav. 71(2), 328–338 (2011)

    Article  MATH  MathSciNet  Google Scholar 

  33. Cubitt, R.P., Sugden, R.: Common reasoning in games: A Lewisian analysis of common knowledge of rationality. Econ. Philos. 30(03), 285–329 (2014)

    Article  Google Scholar 

  34. van Ditmarsch, H., van Eijck, J., Verbrugge, R.: Common knowledge and common belief. In: van Eijck, J., Verbrugge, R. (eds.) Discourses on Social Software, pp. 99–122. Amsterdam University Press, Amsterdam (2009)

    Google Scholar 

  35. Douven, I.: Decision theory and the rationality of further deliberation. Econ. Philos. 18(2), 303–328 (2002)

    Article  MathSciNet  Google Scholar 

  36. Fagin, R., Halpern, J., Moses, Y., Vardi, M.: Reasoning about Knowledge. The MIT Press, Cambridge (1995)

    MATH  Google Scholar 

  37. Gerbrandy, J.: Bisimulations on planet Kripke. Ph.D. thesis, University of Amsterdam (1999)

    Google Scholar 

  38. Gierasimczuk, N.: Knowing one’s limits: Logical analysis of inductive inference. Ph.D. thesis, Institute for Logic, Language and Information, University of Amsterdam (2011)

    Google Scholar 

  39. Halpern, J.: Substantive rationality and backward induction. Games Econ. Behav. 37(2), 425–435 (2001)

    Article  MATH  Google Scholar 

  40. Halpern, J., Moses, Y.: Knowledge and common knowledge in a distributed environment. J. ACM 37(3), 549–587 (1990)

    Article  MATH  MathSciNet  Google Scholar 

  41. Halpern, J., Pass, R.: A logical characterization of iterated admissibility. In: Heifetz, A. (ed.) Proceedings of the Twelfth Conference on Theoretical Aspects of Rationality and Knoweldge, pp. 146–155 (2009)

    Google Scholar 

  42. Harsanyi, J.: The tracing procedure: a Bayesian approach to defining a solution for \(n\)-person noncooperative games. Int. J. Game Theor. 4, 61–94 (1975)

    Article  MATH  MathSciNet  Google Scholar 

  43. Harsanyi, J., Selten, R.: A General Theory of Equilibrium Selection in Games. The MIT Press, Cambridge (1988)

    MATH  Google Scholar 

  44. Hedden, T., Zhang, J.: What do you think I think you think? strategic reasoning in matrix games. Cognition 85, 1–36 (2002)

    Article  Google Scholar 

  45. Jeffrey, R.: Review of the dynamics of rational deliberation by Brian Skyrms. Philos. Phenomenol. Res. 52(3), 734–737 (1992)

    Article  Google Scholar 

  46. Kadane, J.B., Larkey, P.D.: Subjective probability and the theory of games. Manag. Sci. 28(2), 113–120 (1982)

    Article  MathSciNet  Google Scholar 

  47. Kets, W.: Bounded reasoning and higher-order uncertainty. Working paper (2010)

    Google Scholar 

  48. Lamarre, P., Shoham, Y.: Knowledge, certainty, belief and conditionalisation. In: Proceedings of the International Conference on Knowledge Representation and Reasoning, pp. 415–424 (1994)

    Google Scholar 

  49. Leitgeb, H.: Beliefs in conditionals vs. conditional beliefs. Topoi 26(1), 115–132 (2007)

    Article  MATH  MathSciNet  Google Scholar 

  50. Levi, I.: Feasibility. In: Bicchieri, C., Chiara, L.D. (eds.) Knowledge, Belief and Strategic Interaction, pp. 1–20. Cambridge University Press, Cambridge (1992)

    Chapter  Google Scholar 

  51. Lewis, D.K.: Counterfactuals. Harvard University Press, Cambridge (1973)

    Google Scholar 

  52. Leyton-Brown, K., Shoham, Y.: Essentials of Game Theory: A Concise Multidisciplinary Introduction. Morgan & Claypool Publishers, San Rafael (2008)

    Google Scholar 

  53. Meijering, B., van Rijn, H., Taatgen, N., Verbrugge, R.: I do know what you think I think: Second-order social reasoning is not that difficult. In: Proceedings of the 33rd Annual Meeting of the Cognitive Science Society, pp. 1423–1428 (2010)

    Google Scholar 

  54. Meijering, B., van Rijn, H., Taatgen, N., Verbrugge, R.: What eye movements can tell about theory of mind in a strategic game. PLoS ONE 7(9), e45961 (2012)

    Article  Google Scholar 

  55. Monderer, D., Samet, D.: Approximating common knowledge with common beliefs. Games Econ. Behav. 1, 170–190 (1989)

    Article  MATH  MathSciNet  Google Scholar 

  56. Morgenbesser, S., Ullmann-Margalit, E.: Picking and choosing. Soc. Res. 44(4), 757–785 (1977)

    Google Scholar 

  57. Pacuit, E.: Dynamic epistemic logic I: Modeling knowledge and beliefs. Philos. Compass 8(9), 798–814 (2013)

    Article  Google Scholar 

  58. Pacuit, E.: Dynamic epistemic logic II: Logics of information change. Philos. Compass 8(9), 815–833 (2013)

    Article  Google Scholar 

  59. Pacuit, E., Roy, O.: A dynamic analysis of interactive rationality. In: Ju, S., Lang, J., van Ditmarsch, H. (eds.) LORI 2011. LNCS, vol. 6953, pp. 244–257. Springer, Heidelberg (2011)

    Google Scholar 

  60. Pearce, D.G.: Rationalizable strategic behavior and the problem of perfection. Econometrica 52(4), 1029–1050 (1984)

    Article  MATH  MathSciNet  Google Scholar 

  61. Perea, A.: Epistemic foundations for backward induction: An overview. In: van Benthem, J., Gabbay, D., Löwe, B. (eds.) Proceedings of the 7th Augustus de Morgan Workshop, pp. 159–193. Texts in Logic and Games, Amsterdam University Press (2007)

    Google Scholar 

  62. Perea, A.: A one-person doxastic characterization of Nash strategies. Synthese 158, 251–271 (2007)

    Article  MATH  MathSciNet  Google Scholar 

  63. Perea, A.: Epistemic Game Theory: Reasoning and Choice. Cambridge University Press, Cambridge (2012)

    Book  Google Scholar 

  64. Perea, A.: Finite reasoning procedures for dynamic games. In: van Benthem, J., Ghosh, S., Verbrugge, R. (eds.) Models of Strategic Reasoning. LNCS, vol. 8972, pp. 63–90. Springer, Heidelberg (2015)

    Chapter  Google Scholar 

  65. Plaza, J.: Logics of public communications. In: Emrich, M.L., Pfeifer, M.S., Hadzikadic, M., Ras, Z.W. (eds.) Proceedings, 4th International Symposium on Methodologies for Intelligent Systems, pp. 201–216 (republished as [66]) (1989)

    Google Scholar 

  66. Plaza, J.: Logics of public communications. Synthese 158(2), 165–179 (2007)

    Article  MATH  MathSciNet  Google Scholar 

  67. Rabinowicz, W.: Does practical deliberation crowd out self-prediction? Erkenntnis 57, 91–122 (2002)

    Article  Google Scholar 

  68. Risse, M.: What is rational about Nash equilibrium? Synthese 124(3), 361–384 (2000)

    Article  MATH  MathSciNet  Google Scholar 

  69. Rubinstein, A.: Comments on the interpretation of game theory. Econometrica 59(4), 909–924 (1991)

    Article  Google Scholar 

  70. Samuelson, L.: Dominated strategies and common knowledge. Games Econ. Behav. 4, 284–313 (1992)

    Article  MATH  MathSciNet  Google Scholar 

  71. Selten, R.: Reexamination of the perfectness concept for equilibrium points in extensive games. Int. J. Game Theor. 4(1), 25–55 (1975)

    Article  MATH  MathSciNet  Google Scholar 

  72. Skyrms, B.: The Dynamics of Rational Deliberation. Harvard University Press, Cambridge (1990)

    MATH  Google Scholar 

  73. Stahl, D.O., Wilson, P.W.: On players’ models of other players: theory and experimental evidence. Games Econ. Behav. 10, 218–254 (1995)

    Article  MATH  MathSciNet  Google Scholar 

  74. Stalnaker, R.: Knowledge, belief, and counterfactual reasoning in games. Econ. Philos. 12, 133–163 (1996)

    Article  Google Scholar 

  75. Stalnaker, R.: Belief revision in games: Forward and backward induction. Math. Soc. Sci. 36, 31–56 (1998)

    Article  MATH  MathSciNet  Google Scholar 

  76. Vanderschraaf, P., Sillari, G.: Common knowledge. In: Zalta, E.N. (ed.) The Stanford Encyclopedia of Philosophy. Spring 2009 edition (2009)

    Google Scholar 

  77. Verbrugge, R.: Logic and social cognition: the facts matter, and so do computational models. J. Philos. Log. 38(6), 649–680 (2009)

    Article  MATH  MathSciNet  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Eric Pacuit .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Pacuit, E. (2015). Dynamic Models of Rational Deliberation in Games. In: van Benthem, J., Ghosh, S., Verbrugge, R. (eds) Models of Strategic Reasoning. Lecture Notes in Computer Science(), vol 8972. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-48540-8_1

Download citation

  • DOI: https://doi.org/10.1007/978-3-662-48540-8_1

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-48539-2

  • Online ISBN: 978-3-662-48540-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics