Tangible Mixed Reality On-Site: Interactive Augmented Visualisations from Architectural Working Models in Urban Design

  • Gerhard Schubert
  • David Schattel
  • Marcus Tönnis
  • Gudrun Klinker
  • Frank Petzold
Conference paper

DOI: 10.1007/978-3-662-47386-3_4

Part of the Communications in Computer and Information Science book series (CCIS, volume 527)
Cite this paper as:
Schubert G., Schattel D., Tönnis M., Klinker G., Petzold F. (2015) Tangible Mixed Reality On-Site: Interactive Augmented Visualisations from Architectural Working Models in Urban Design. In: Celani G., Sperling D., Franco J. (eds) Computer-Aided Architectural Design Futures. The Next City - New Technologies and the Future of the Built Environment. CAAD Futures 2015. Communications in Computer and Information Science, vol 527. Springer, Berlin, Heidelberg

Abstract

The consequences of architectural planning and design decisions made in the early design phases are hard to foresee. While professionals are used to reading plans and understanding architectural models, most laypeople are not familiar with their abstractions. This can lead to misinterpretations and misunderstandings between the different participants in the design process, especially in complex building situations, and decisions can be made or rejected that can have far-reaching consequences for the remainder of the project.

In this paper we describe the concept and prototypical implementation of a decision-support system for the early design and discussion stages of urban design projects that aims to address precisely this problem. The setup directly connects physical volumetric models and hand-drawn sketches with an interactive, mixed-reality visualization presented on a tablet or mobile phone, making it possible to see an interactive real-time view of an architectural design within the context of the actual site. In addition, the system is able to incorporate interactive simulations conducted on the model and presented in the AR-view.

Keywords

Early design stages Urban design HCI Tangible interfaces Immersive environment Simulations 

Copyright information

© Springer-Verlag Berlin Heidelberg 2015

Authors and Affiliations

  • Gerhard Schubert
    • 1
  • David Schattel
    • 1
  • Marcus Tönnis
    • 1
  • Gudrun Klinker
    • 1
  • Frank Petzold
    • 1
  1. 1.Technische Universität MünchenMunichGermany

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