Going to the Movies: Lessons from the Film Industry for 3D Libraries

  • Neil A. Dodgson
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8355)

Abstract

The film industry can provide insights for researchers in cultural heritage. Modern movies require the management of an enormous number of digital assets, analogous to how digital assets are managed in cultural heritage. Furthermore, movies are cultural artefacts in their own right: the preservation of movies gives lessons in the preservation of other ephemera, including all of those digital assets. Finally, some movies use historical contexts and there are lessons in why collaboration between cultural historians and movie-makers can be unsatisfying.

Keywords

Culture heritage history film movie 3D modelling 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  • Neil A. Dodgson
    • 1
  1. 1.The Computer LaboratoryUniversity of CambridgeCambridgeUK

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