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Development of RoboCup@Home Simulation towards Long-term Large Scale HRI

  • Tetsunari Inamura
  • Jeffrey Too Chuan Tan
  • Komei Sugiura
  • Takayuki Nagai
  • Hiroyuki Okada
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8371)

Abstract

Research on high level human-robot interaction systems that aims skill acquisition, concept learning, modification of dialogue strategy and so on requires large-scaled experience database based on social and embodied interaction experiments. However, if we use real robot systems, costs for development of robots and performing many experiments will be too huge. If we choose virtual robot simulator, limitation arises on embodied interaction between virtual robots and real users. We thus propose an enhanced robot simulator that enables multiuser to connect to central simulation world, and enables users to join the virtual world through immersive user interface. As an example task, we propose an application to RoboCup@Home tasks. In this paper we explain configuration of our simulator platform and feasibility of the system in RoboCup@Home.

Keywords

Virtual World Multiagent System Real Robot Head Mount Display Kinect Sensor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  • Tetsunari Inamura
    • 1
    • 2
  • Jeffrey Too Chuan Tan
    • 1
  • Komei Sugiura
    • 3
  • Takayuki Nagai
    • 4
  • Hiroyuki Okada
    • 5
  1. 1.National Institute of InformaticsJapan
  2. 2.The Graduate University for Advanced StudiesJapan
  3. 3.National Institute of Information and Communication TechnologyJapan
  4. 4.The Univ. of Electro-communicationsJapan
  5. 5.Tmagawa Univ.Japan

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