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Existence of Secure Equilibrium in Multi-player Games with Perfect Information

  • Julie De Pril
  • János Flesch
  • Jeroen Kuipers
  • Gijs Schoenmakers
  • Koos Vrieze
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8635)

Abstract

A secure equilibrium is a refinement of Nash equilibrium, which provides some security to the players against deviations when a player changes his strategy to another best response strategy. The concept of secure equilibrium is specifically developed for assume-guarantee synthesis and has already been applied in this context. Yet, not much is known about its existence in games with more than two players. In this paper, we establish the existence of secure equilibrium in two classes of multi-player perfect information turn-based games: (1) in games with possibly probabilistic transitions, having countable state and finite action spaces and bounded and continuous payoff functions, and (2) in games with only deterministic transitions, having arbitrary state and action spaces and Borel payoff functions with a finite range (in particular, qualitative Borel payoff functions). We show that these results apply to several types of games studied in the literature.

Keywords

Nash Equilibrium Action Space Perfect Information Stochastic Game Original Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  • Julie De Pril
    • 1
  • János Flesch
    • 2
  • Jeroen Kuipers
    • 3
  • Gijs Schoenmakers
    • 3
  • Koos Vrieze
    • 3
  1. 1.Département de MathématiqueUniversité de MonsBelgium
  2. 2.Department of Quantitative EconomicsMaastricht UniversityThe Netherlands
  3. 3.Department of Knowledge EngineeringMaastricht UniversityThe Netherlands

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