Part of the Studies in Computational Intelligence book series (SCI, volume 536)
Technologies of Inclusive Well-Being at the Intersection of Serious Games, Alternative Realities, and Play Therapy
This chapter introduces the intersection between serious games, alternative realities, and play therapy as it promotes well-being. A summary of the chapters included in this book is also presented.
KeywordsAlternative realities Serious games Play Therapy ICT Healthcare Inclusive well-being Quality of life (QOL)
© Springer-Verlag Berlin Heidelberg 2014