Suspended Walking: A Physical Locomotion Interface for Virtual Reality

  • Benjamin Walther-Franks
  • Dirk Wenig
  • Jan Smeddinck
  • Rainer Malaka
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8215)

Abstract

We present a novel physical locomotion interface for virtual environments. It suspends the user in a torso harness so that the feet just touch ground. Low friction materials allow walking motions with ground contact similar to real walking, while maintaining the user in the same position. We detail the hardware and motion tracking setup and outline results of a first user study.

Keywords

physical locomotion interfaces virtual environments games 

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Copyright information

© IFIP International Federation for Information Processing 2013

Authors and Affiliations

  • Benjamin Walther-Franks
    • 1
  • Dirk Wenig
    • 1
  • Jan Smeddinck
    • 1
  • Rainer Malaka
    • 1
  1. 1.Research Group Digital Media, TZIUniversity of BremenBremenGermany

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