Advertisement

Designing Interactive Sonification for Live Aquarium Exhibits

  • Myounghoon Jeon
  • Riley J. Winton
  • Ashley G. Henry
  • Sanghun Oh
  • Carrie M. Bruce
  • Bruce N. Walker
Part of the Communications in Computer and Information Science book series (CCIS, volume 373)

Abstract

In response to the need for more accessible and engaging informal learning environments (ILEs), researchers have studied sonification for use in interpretation of live aquarium exhibits. The present work attempts to introduce more interactivity to the project’s existing sonification work, which is expected to lead to more accessible and interactive learning opportunities for visitors, including children and people with vision impairment. In this interactive sonification environment, visitors can actively experience an exhibit by using tangible objects to mimic the movement of animals. Sonifications corresponding to their movement can be paired with real-time animal-based sonifications produced by the existing system to generate a musical fugue. In the current paper, we describe the system configurations, experiment results for optimal sonification parameters and interaction levels, and implications in terms of embodied interaction and interactive learning.

Keywords

Embodied interaction interactive learning interactive sonification interactivity tangible objects 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Walker, B.N., Godfrey, M.T., Orlosky, J.E., Bruce, C.M., Sanford, J.: Aquarium sonification: Soundscapes for accessible dynamic informal learning environments. In: 12th International Conference on Auditory Display, London (2006)Google Scholar
  2. 2.
    Walker, B.N., Kim, J., Pendse, A.: Musical soundscapes for an accessible aquarium: Bringing dynamic exhibits to the visually impaired. In: International Computer Music Conference, Copenhagen (2007)Google Scholar
  3. 3.
    Rafaeli, S.: Interactivity: From new media to communication Sage Annual Review of Communication Research: Advancing Communication Science, Sage, Beverly Hills, 16 pp. (1988)Google Scholar
  4. 4.
    Jeon, M., Winton, R.J., Yim, J.-B., Bruce, C.M., Walker, B.N.: AquariumFugue: Interactive sonification for children and visually impaired audience in informal learning environments. In: 18th International Conference on Auditory Display, Atlanta (2012)Google Scholar
  5. 5.
    Chi, M.T.H.: Active-constructive-interactive: A conceptual framework for differentiating learning activities. Topics in Cognitive Science 1, 73–105 (2009)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Myounghoon Jeon
    • 1
  • Riley J. Winton
    • 2
  • Ashley G. Henry
    • 2
  • Sanghun Oh
    • 2
  • Carrie M. Bruce
    • 2
  • Bruce N. Walker
    • 2
  1. 1.Mind, Music & Machine LabMichigan Technological UniversityMichiganUSA
  2. 2.Sonification LabGeorgia Institute of TechnologyGeorgiaUSA

Personalised recommendations