Virtual Reality Based Interactive Conceptual Simulations

Combining Post-processing and Linear Static Simulations
  • Holger Graf
  • André Stork
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8021)

Abstract

This paper presents a new approach for the design and realization of a Virtual Reality (VR) based engineering front end that enables engineers to combine post processing tasks and finite element methods for linear static analyses at interactive rates. “What-if-scenarios” have become a widespread methodology in the CAE domain. Here, designers and engineers interact with the virtual mock-up, change boundary conditions (BC), variate geometry or BCs and simulate and analyze its impact on the CAE mock-up. The potential of VR for post-processing engineering data enlightened ideas to deploy it for interactive investigations at conceptual stage. While it is a valid hypothesis, still many challenges and problems remain due to the nature of the “change’n play” paradigm imposed by conceptual simulations as well as the non-availability of accurate, interactive FEM procedures. Interactive conceptual simulations (ICS) require new FEM approaches in order to expose the benefit of VR based front ends.

Keywords

Computer Aided Engineering Interactive Conceptual Simulations VR environments for engineering 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Holger Graf
    • 1
  • André Stork
    • 1
  1. 1.Fraunhofer Institute for Computer GraphicsDarmstadtGermany

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