PULP Scription: A DSL for Mobile HTML5 Game Applications

  • Mathias Funk
  • Matthias Rauterberg
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7522)


As applications and especially games are moving to the web and mobile environments, different tools are needed to design these applications and their behavior. HTML5 in combination with JavaScript is a promising basis for such applications on a wide range of platforms. Content producers and designers often lack the tools for such developments, or the expertise to operate existing, but too complex tools. This paper presents work in progress about a novel domain-specific language (DSL) PULP that aims at closing this gap. The language allows tying content such as images and media files together by modeling the dynamic behavior, movements, and control flow. The DSL helps abstracting from asynchronous JavaScript, state machines, and access to cross-platform media playback, which is generated in a final model-to-text transformation. The DSL and tooling were created and evaluated in close cooperation with content authors.


Action Chain Content Producer Action Trigger Content Author Foreign Language Skill 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© IFIP International Federation for Information Processing 2012

Authors and Affiliations

  • Mathias Funk
    • 1
  • Matthias Rauterberg
    • 1
  1. 1.Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands

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